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RIGHTS
GROUP LAUNCHES VIDEO GAME ON IMMIGRATION
By Parveen Chopra, New York, February 27, 2008 (IANS)
A
human rights organisation headed by an Indian American has launched
a video game on immigration to create awareness and generate a debate
on what it calls unfair US immigration policies. ICED (I Can End
Deportation), the 3D game that can be downloaded for free from the
Internet, was launched last week and was downloaded 30,000 times
in the first four days. In
2000, Kolkata-born Mallika Dutt founded the NGO Breakthrough, the
organisation that developed and launched the game. The 45-year-old
rights activist came to the US in 1994.
Despite
its title, ICED is not a game about illegal immigrants, nor does
it teach them tricks to avoid deportation. "It is educating
the public on how unfair immigration laws in the US are. Even those
with green cards may be deported for minor things like jumping the
turnstile at a subway," Dutt told IANS.
"It
teaches people their rights and advocates that the due process of
law should be followed in all such cases."
Dutt
feels strongly that in the country with the oldest democracy, the
leadership should respect human rights. The immigration issue affects
everybody here, she points out. "Close to two million people
have been deported and thousands more affected, many without just
cause, because of unfair immigration policies. When we let the government
deny due processes and human rights to some people, we're putting
all our freedom at risk," she said.
Among
the Indian American community, too, many feel that the issue concerns
only illegal immigrants, Dutt said. "But the entire community
is affected because of the worsening H1 visa situation and huge
backlogs of applications for work permit and green cards."
The
game ICED (a play on the Immigration and Customs Enforcement Department)
targets the youth because Breakthrough believes it is important
to engage young people in social issues and encourage civic engagement.
The game teaches players about current immigration laws on detention
and deportation that affect legal permanent residents, asylum seekers,
students and undocumented people by violating human rights.
Players
can choose one of the five characters to inhabit and live out the
day-to-day life of an immigrant youth. Being chased by immigration
officers, they have to take moral decisions and answer myths and
facts about immigration policies. If they choose incorrect answers,
their chances of being thrown into detention increase.
One
of the five characters, Ayesha, is an Indian high school student
who gets deported for writing an essay about the PATRIOT Act, which,
post-9/11, gave more authority to US law enforcement agencies to
fight terror. Ayesha and the other four characters are based on
real life persons.
ICED
was created as a collaborative initiative coordinated by Breakthrough
in partnership with various community-based organisations, teachers
and students from high schools and after-school programmes in New
York.
The
game was developed over two years at a cost of nearly $50,000. For
lack of a promotional budget, its popularity depends on word-of-mouth
publicity, media exposure and online activity, Dutt said.
Dutt
has been a human rights activist for over two decades. She has degrees
in law from NYU Law School and in International Affairs from Columbia
University. She is also a co-founder of Sakhi, an organisation for
South Asian women that addresses domestic violence. Before starting
Breakthrough, she worked with the Ford Foundation in New Delhi.
Breakthrough has offices in New York and New Delhi. The US chapter
focuses on immigration rights and racial abuse and the India office
works with women's issues such as domestic violence and AIDS education.
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